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%0 Conference Proceedings
%4 sid.inpe.br/sibgrapi@80/2009/08.17.15.50
%2 sid.inpe.br/sibgrapi@80/2009/08.17.15.50.06
%@doi 10.1109/SIBGRAPI.2009.10
%T Geometry Super-Resolution by Example
%D 2009
%A Vieira, Thales,
%A Bordignon, Alex,
%A Lewiner, Thomas,
%A Velho, Luiz Carlos Pacheco Rodrigues,
%@affiliation Matmídia Laboratory – Department of Mathematics, PUC–Rio – Rio de Janeiro, Brazil
%@affiliation Matmídia Laboratory – Department of Mathematics, PUC–Rio – Rio de Janeiro, Brazil
%@affiliation Matmídia Laboratory – Department of Mathematics, PUC–Rio – Rio de Janeiro, Brazil
%@affiliation Visgraf Laboratory - IMPA. Rio de Janeiro, Brazil
%E Nonato, Luis Gustavo,
%E Scharcanski, Jacob,
%B Brazilian Symposium on Computer Graphics and Image Processing, 22 (SIBGRAPI)
%C Rio de Janeiro, RJ, Brazil
%8 11-14 Oct. 2009
%I IEEE Computer Society
%J Los Alamitos
%S Proceedings
%K Super-resolution, 3D Registration, 3D Scanning, Surface Reconstruction.
%X The acquisition of high-resolution 3D models still requires delicate and time-consuming processes. In particular, each detail of the object should be scanned separately, although they may be similar. This can be simplified by copying a small set of details at different places of the model, synthesizing high geometric resolution from details exemplars, as introduced in this paper for three different contexts : when the detail exemplars are scanned separately at high resolution, when they are synthesized or edited from other models, or when they are obtained by accumulating repeated instances of the detail in the low-resolution scan. The main challenge here is to correctly register the high-resolution details with the low resolution model. To address this issue, this work proposes a careful resolution manipulation of 3D scans at each step of an automatic registration pipeline, combined with a robust selection of alignments. This results in a fully automatic process for geometry super-resolution by example. Experiments on synthetic and real data sets show applicability in different contexts, including resolution increase, noise removal by example and geometric texture insertion.
%@language en
%3 57786_2.pdf


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